Persuasive games: towards an investigation of indie games affection potentials
Keywords:
Indie games, procedural rhetoric, immersion, cognition, affectionAbstract
This paper seeks to investigate the potential of video games – particularly indie games – as a medium that can provide affective cognitive experiences towards the player/interactive agent constitutive elements and working dynamics; experiences that until recently were restricted to other media, such as literature, film and visual arts. In order to develop its arguments, this work will dialogue with a myriad of authors, from fields such as game studies, interactive media, cognitive science and communication.Downloads
Published
2016-06-07
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Section
Papers