Game-activism and the new connected public sphere

Authors

  • Sergio Amadeu da Silveira Doutor em Ciência Política (USP) Professor de Pós-graduação da Faculdade Cásper Líbero

Keywords:

games, interconnected public sphere, cyberactivism, game activism

Abstract

The aesthetics of games surpassed the field of entertainment and is being used by the new activism, which is articulated in the cyberspace. This text discusses the potential of games as a form of protest and persuasion in the field of digital networks. It deals mainly with the game activism developed by the Italian group La Molleindustria. It also tries to link the games to the tradition of video activism and to the recombining practices as the machinimas.

Published

2016-10-16