Fallout 3: imagens na construção da narrativa digital
Keywords:
Videogames, Fallout, icons, narratives, interactivityAbstract
Considering indexes and icons as fundamental elements on the creation of the ambiance through images and sounds used to approximate virtual interactive narratives to the reality of the player, we’ll analyze the resources used in the development of the game Fallout 3. As the base for this analysis we’ll use concepts from Murray, Eco and Catalá about narratives in virtual and fictional spaces. To analyse the use of images and their meanings, we’ll apply Peirce concepts through Nöth approach.Downloads
Published
2016-06-18
Issue
Section
Papers